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Warcraft orcs and humans remake9/20/2023 Install gcc (usually comes with the build-essential package).Run build-gcc-win32.bat (or build-gcc-win64.bat for 64 bits builds).Get the DATA.WAR file and place it in the assets folder.Download and install MinGW (or MinGW-w64 for 64 bits builds).You can check videos of gameplay and features as they are built here. Cinematics (I've the code for reading FLIC files just need to integrate it into the engine).AI (I'm planning to do a basic one first and build from that more complex ones).Still to develop (this list is not complete): Typing commands for cheats and other stuff that could be activated by it in the engine.Basic behavior for enemies (it will attack your units if you get near enough, it will chase your units).Features specification for maps (this is specify if the player can train, build or research certain units, buildings or spells).Resources gathering by peasants and peons.Warcraft and all graphics you see in the game are a registered trademark of Blizzard Entertainment.Ĭurrent features (this list is not complete): You can get it here Warcraft: Orcs and Humans. You will need a copy of the original Warcraft: Orcs & Humans MS-DOS (or shareware) version be able to play War1. It intent to be an enhancement of the original product with modern RTS features. War1 is not an official Blizzard Entertainment product. It pretends to be a complete implementation of the game using only the assets (*.WAR files) from the original game. ![]() This is a remake of the Warcraft: Orcs & Humans game created and published by Blizzard Entertainment in 1994. A remake of Warcraft: Orcs & Humans written in C.
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